Friday, June 18, 2010

Late to 8th

The clock has run out and the book is ready. 8th edition is ready for pre-order. The price: manageable. Sure it's a bit on the expensive side, but really, you're only getting one. That is until the next edition. Personally, I want the gamer's edition with the bag. Because the only thing I was missing from my hobby of playing with toys was a purse. And, yes, I am getting one.

The dice are pretty interesting but I think that they should have more per set. Think about it for a second: 8 dice in a bag. Infantry getting to attack in two ranks; shooting in two ranks; horde formations. You're going to need more than 8 dice per set of rolling. They look amazing but I really don't want to buy two sets to get 10 dice to attack. Bit of a nit-pick but can't be positive about everything.

I'm loving the style of the new templates. The whole range of extras has such a great look and feel to it. I'm digging the Engineer's Ranging set but I probably won't get it. 

The one really crazy thing I like from the post on the GW announcement is that airship. I have to admit: I'm a sucker for steampunk airships. I got my hands on a really old White Dwarf which has plans to make a giant bog monster with a howdah (one of my new favorite words) on its back. Might have to make that guy a project.  

So what am I going with for my first 8th edition army? I got Ogres, Wood Elves, and Skaven, all of which I'm really comfortable with, especially Skaven. But I think I'm going to have to go with the small Lizardmen army I got to building. The Lizards have become a bit of a project army for me. I have always hated basing, but through the magic of the Internet, got a few new tricks up my sleeve. 

Lizards now are crazy magical. Bow before the glory of the Hypo-toad! Comets, lightning bolts, and re-rolls. Lizardmen have the magic phase down. Its pretty easy to go this route and load up on Engines of the God and spam Burning Alignment. I'm not such a fan of the typical lists for an army. Throwing in the random unit that no one uses or fielding a different lord can really throw your opponent off. I want to get those units that people general think are weaker in the Lizardmen and prove you can be competitive with them. I'm already fielding skink-kroxigor cohort units, razordons, and a skink chief on a steggadon (not an ancient). 

Now, I want to field kroxigors, but they are actually really hard to get your hands on. I really like the look of the new trolls, especially since they're in plastic now. So, I've been working on making trolls into Kroxigors by painting them up with more of a scaly skin look to match the real kroxigor and skink look I'm going for.

The real kroxigor is hunting his fat, ugly cousin.

I love these models. I just recently picked up a set of real kroxigors but I'm still going to field my fat kroxies. They look great reaching over a rank of skinks by the way. I'll get a group photo of these chaps when I finish them up. 

The local GW has the new book and I got to see a bit of Tuesday, but other plans pulled me away. I did get to see a Dwarf charge of 12", which was freakin' amazing. Hopefully I'll the breakdown of the new combat rules this weekend. Until then, be seeing ya.

1 comment:

  1. I considered the gamers edition but I don't really have the money sitting around, especially after purchasing a hellcannon for my chaos army. I have some pretty brutal ideas for them... Marauders with great weapons just got a whole lot scarier, especially at 5 points. I did secure myself some skull dice and the empire duelists (the one with the pistol would look awesome all steampunk'd).

    and the airship art was awesome!